Suggestions for improving Ascent Quest

New suggestions or bug report must follow those rules or will be deleted.

  1. Post in English
  2. Only one suggestion per post that must be a feature or a feature improvment, not content (such as a specific boss encounter or story quest)
  3. As short as possible and easy to understand
  4. Check if similar suggestion was done before (use search bar). If it was already, yours will be merged or deleted
  5. For personal issues (with account for example), please use https://support.farworld-studio.net/ or support@farworld-studio.net

Note that your suggestion will also be published on our Discord server. Join us to engage the discussion about it! ;)

43 votes

Language support / Localization

Here are the planned localizations. Alpha and part of the beta will most likely have only english, but we'll work on more over time. If you wish your prefered ...
Suggested by: Kerohan (13 Jun, '25) Upvoted: 29 May Comments: 9
116 votes

Housing - Player owned shops

Allow to transform your house or have an extra place in cities where you can store your crafted goods and sell them to other players.
Suggested by: Kerohan (07 Mar, '25) Upvoted: yesterday Comments: 5
4 votes

Coloured spells/abilities

Simply an option to change the colour of the effects of your spells or abilities in order for them to feel more "unique". Could be as simple as a colour wheel or ...
Suggested by: Lazy Miko (21 May) Upvoted: 16 Jun Comments: 0
106 votes

Player guilds

Players can form guilds that gives at least : - Guild private communication channel (text and vocal chat) - Guild name visible on character (with a short tag or ...
Suggested by: Kerohan (07 Mar, '25) Upvoted: yesterday Comments: 0
99 votes

8 or 12 players dungeons (raid)

Dungeons that are specifically made for bigger groups. Might be harder or not harder than 4 players dungeons.
Suggested by: Kerohan (07 Mar, '25) Upvoted: yesterday Comments: 0
78 votes

4 players dungeons

More difficult bosses to defeat with a more organized party. Using the "holy trinity" : tank - heal - dps
Suggested by: Kerohan (07 Mar, '25) Upvoted: yesterday Comments: 3
84 votes

Money making with small jobs at lower levels

Adventuring shouldn’t pay well until you become more recognized with your guild and start to do very hard quests, (which would be more late game) anything before that ...
Suggested by: Ezequiel (18 Jun, '25) Upvoted: yesterday Comments: 4
9 votes

Depth of impact / Depth of wounds

I think we could add a feature that the deeper a weapon penetrates a mob, the more damage it does. So, if you hit a mob with the tip of a dagger, the damage will be ...
Suggested by: zedbed_uwu (07 Mar) Upvoted: 28 Jun Comments: 0
62 votes

Hard leveling up / Harder combats by complexity

In order to level up and become “stronger” you need to actually get good. I’m so sick of games letting you max out yourself but you didn’t actually earn it or don’t ...
Suggested by: Ezequiel (01 Jun, '25) Upvoted: 12 Jun Comments: 4
10 votes

Dynamic Weather

Weather dynamically changing over time. Could also affect gameplay in several ways.
Suggested by: Kerohan (01 Dec, '25) Upvoted: 12 Jun Comments: 0
91 votes

General magic (separate from specialization)

Yk like in frieren there are mages who specialize in different things like (what we already have) pyromancer, cleric, etc. so, the other class, instead of being a ...
Suggested by: Poopy (04 May, '25) Upvoted: 12 Jun Comments: 7
70 votes

Taming / Combat pets / familiars

Creature you can tame so it will fight with you.
Suggested by: Kerohan (07 Mar, '25) Upvoted: 12 Jun Comments: 3
72 votes

Housing - Guild house

You can decorate it how you want, invite friends or other people. Store goods, have mini-game inside, ... Like the player owned one, but a shared version with the ...
Suggested by: Kerohan (07 Mar, '25) Upvoted: 12 Jun Comments: 0
86 votes

Playable races

Races could offer small buffs in stats / passives and with a slightly diffrent look!
Suggested by: Indy (10 Mar, '25) Upvoted: 12 Jun Comments: 2
7 votes

Engineer - Specialization

A medium armored class, able to use its materiales and crafting capabilities, to make powerful one time structures for combat, such as turrets, traps, baricades, or ...
Suggested by: MyRole (23 Apr, '25) Upvoted: 12 Jun Comments: 0
20 votes

Player Versus Player (PvP)

A game mode that gives the opportunity to fight face to face against other players.
Suggested by: Kerohan (07 Mar, '25) Upvoted: 12 Jun Comments: 7
10 votes

Lantern / Equippable light sources

Lantern, magic items or even armor part that produce light to better see in the dark and during night.
Suggested by: Byte (03 Jan) Upvoted: 12 Jun Comments: 0
8 votes

Player titles for achievements

There should be titles for players that make big achievements, like being the first to kill a certain boss of the first to clear a super hard dungeon. Not only ...
Suggested by: E$death (15 Dec, '25) Upvoted: 12 Jun Comments: 2
19 votes

Crafting materials found on specific bosses/dungeons

Add crafting materials that are only acquired from specific bosses or dungeons to potentially make stronger weapons, armour and consumables. This could allow for ...
Suggested by: Daniel (31 Aug, '25) Upvoted: 12 Jun Comments: 1
47 votes

Mounts

A way to move faster on ground by "summoning" a mount. Should include a bit of VR gameplay to control it in a fun way.
Suggested by: Kerohan (11 Mar, '25) Upvoted: 12 Jun Comments: 2
102 votes

Prioritize map size over content density

Making the wild areas like Forrest’s, jungles etc very big and complex will add realism to the world and there should be an incentive to want to explore and walk ...
Suggested by: Ezequiel (14 Jun, '25) Upvoted: 12 Jun Comments: 12
15 votes

Movable weapon Points (9n Body)

The possibility to move the Base where ur weapon is equipped on Body (For example, Out Points on the Back to pull swords Like in Anime)
Suggested by: Noe (21 Jan) Upvoted: 12 Jun Comments: 1
28 votes

Character customisation - Heterochromia / Different color for each eye

I love to see the function to get Heterochromia eyes (if you don't know what this means is two separate eye colors like red left and blue right)
Suggested by: DestinyBetween (02 May, '25) Upvoted: 12 Jun Comments: 0
9 votes

Items to reduce aggro range

On the talent system there’s a talent that reduces the enemy’s aggro range so as a pyromancer, archer or cleric maxing that out would be a priority. So if their could ...
Suggested by: Thomas (28 Mar, '25) Upvoted: 12 Jun Comments: 1
105 votes
21 votes

Flying Mounts

Would be epic to even have flying mounts. Ok i'm a bit biased here because my first proper VR experience was Eagle Flight back in 2016.
Suggested by: martinsan (18 Jul, '25) Upvoted: 12 Jun Comments: 0
57 votes

Ability to climb/ grab onto many things.

So you can climb little mountains or be able to grab a wolf’s/monster head after you have killed it to show your friend or rocks on the floor or even flip a table ...
Suggested by: Jon (18 Jun, '25) Upvoted: 12 Jun Comments: 1
84 votes

Weapon - Two handed melee weapons

Such as : Two handed swords, Two handed axes, Two handed staves, Two handed hammers, Polearms, ...
Suggested by: Kerohan (07 Mar, '25) Upvoted: 12 Jun Comments: 0
51 votes

Voice spell casting or hand movement spell casting (for some spells)

Some spells might require you to just put your hand out and shoot a fireball or whatever while others (maybe more complicated or powerful spells) require you to chant ...
Suggested by: Sully the goat (18 Jun, '25) Upvoted: 12 Jun Comments: 3
46 votes

Hidden events and encounters

There should be hidden scenarios, like finding a hidden boss in a dungeon you never expected to see in there. This builds excitement and the surprise once you enter a ...
Suggested by: E$death (28 Mar, '25) Upvoted: 12 Jun Comments: 3
108 votes

Seasons

Having seasons that change the landscape and even affect the fauna/flora. For example, some plants availables only a precise season or some creatures that hibernate etc.
Suggested by: Kerohan (07 Mar, '25) Upvoted: 12 Jun Comments: 2
21 votes

World Events / Events affecting the whole game, not just one map

For later stages i suggest something similar (scaled of course) to the legendary Ahn'Qiraj War Effort in WoW where all the players have to join forces and do a team ...
Suggested by: martinsan (17 Jul, '25) Upvoted: 12 Jun Comments: 2
65 votes

Weighted weapons and combat

Would make the combat so much more satisfying if the swords didnt feel "flimsy and light". IT DOES NOT have to be like blade and sorcery at all, but something like ...
Suggested by: Dragonn (13 Mar, '25) Upvoted: 12 Jun Comments: 4
77 votes

Potions

Potions you can use to heal yourself or your allies.
Suggested by: Kerohan (07 Mar, '25) Upvoted: 12 Jun Comments: 1
23 votes

Flyers board / missions or quest board

A board that contain daily flyers for help in missions sought by either real players or npcs. Humans asking for a specific help or materials. Daily npcs ...
Suggested by: Byte (11 Jun, '25) Upvoted: 12 Jun Comments: 1
30 votes

Escort missions / events

a task where you need to protect the npcs till they reach their destinations
Suggested by: Byt(e)Brawler (11 Mar, '25) Upvoted: 12 Jun Comments: 0
52 votes

Dual Wielding

This could apply if you were more of a melee build , some people really flourish when they get to use this combat style.
Suggested by: Rai_ (21 May, '25) Upvoted: 12 Jun Comments: 1
12 votes

codex - list of enemies, plants, etc

basically its a list of the stuff you discovered. repeated interactions with one of the things in the codex give you advantages. for example enemies may not have ...
Suggested by: Byte (22 Mar) Upvoted: 03 Jun Comments: 1
39 votes

Display crafter name on equippable crafted items

I’d like to suggest a feature for your game that could add a nice touch of personalization and recognition for players: When viewing equippable items (like swords, ...
Suggested by: Oxford (05 May, '25) Upvoted: 31 May Comments: 1
64 votes

Physical interaction with players

Being able to give other players handshakes , high-fives fist bumps or even being able to put your hand on someone’s shoulder. Would be nice to be able to give ...
Suggested by: Ezequiel (20 Apr, '25) Upvoted: 31 May Comments: 0
14 votes

VR tracking - finger/leg/eye - fullbody tracking

Hello, it would be neat if there would be integration of things like, eye tracking, finger tracking, and full body tracking for the people that have it, i don't have ...
Suggested by: Kisaki (01 Dec, '25) Upvoted: 31 May Comments: 0
10 votes

VR treadmill compatibility (Virtuix Omni One)

Here is a link to the SDK Dev info page. https://docs.virtuix.com/
Suggested by: Knomie_ (08 Dec, '25) Upvoted: 31 May Comments: 1
49 votes

Music Instruments

I would love to have playable instruments in the game.
Suggested by: Sylph (20 May, '25) Upvoted: 31 May Comments: 3
5 votes

Physical particle effect (on leaf and others)

so i cant get my eyes off those leaf particle effects in forests and i got a new idea that could make them more immersive. right now when you swing a sword right next ...
Suggested by: Byte (05 Mar) Upvoted: 29 May Comments: 0
15 votes

The fast carrier pigeon system / In game mail

I want the player to be able to receive letters from friends, items or invitations in writing with a carrier pigeon, it will be very atmospheric, I think, but so that ...
Suggested by: Nikolay (13 Jun, '25) Upvoted: 28 May Comments: 1
19 votes

Writing in books/scrolls

It would be really useful for players to be able to either type or write in a book/scroll to either share confidential information with each other, or for roleplay.
Suggested by: CommanderKoala (01 Apr, '25) Upvoted: 28 May Comments: 0
23 votes

Make a full MMO

Switching from Coop-MMO hybrid (also known as Hub MMO), to full MMO format. Dev Note : would require to push initial release by at least 1 year (2 more likely) ...
Suggested by: Kerohan (07 Mar, '25) Upvoted: 28 May Comments: 1
7 votes

Subscription (in game currency) to be in NPC guild

You have to pay a subscription to the guild you are in (different guilds some are better then others) that way if you can’t complete quests or end up dying to much ...
Suggested by: Ezequiel (06 Apr, '25) Upvoted: 28 May Comments: 0
9 votes

Crafting Recipes Discovery + Quality levels

When crafting professions such as alchemy, blacksmithing, leatherworking, etc., you must experiment with combinations to discover recipes. There should be a chance of ...
Suggested by: SirLordzas (26 Dec, '25) Upvoted: 28 May Comments: 2
6 votes

Damage on environment / vegetation caused by Swords, Fire, etc

i would love to see long grass being cut by my sword mid fight or the bushes burning from a pyromancer (maybe it can cause a big fire that could damage others if the ...
Suggested by: Byte (13 Dec, '25) Upvoted: 28 May Comments: 0