Suggestions for improving Ascent Quest

New suggestions or bug report must follow those rules or will be deleted.

  1. Post in English
  2. Only one suggestion per post that must be a feature or a feature improvment, not content (such as a specific boss encounter or story quest)
  3. As short as possible and easy to understand
  4. Check if similar suggestion was done before (use search bar). If it was already, yours will be merged or deleted
  5. For personal issues (with account for example), please use https://support.farworld-studio.net/ or support@farworld-studio.net

Note that your suggestion will also be published on our Discord server. Join us to engage the discussion about it! ;)

43 votes

Language support / Localization

Here are the planned localizations. Alpha and part of the beta will most likely have only english, but we'll work on more over time. If you wish your prefered ...
Suggested by: Kerohan (13 Jun, '25) Upvoted: 29 May Comments: 9
4 votes

Coloured spells/abilities

Simply an option to change the colour of the effects of your spells or abilities in order for them to feel more "unique". Could be as simple as a colour wheel or ...
Suggested by: Lazy Miko (21 May) Upvoted: 16 Jun Comments: 0
84 votes

Money making with small jobs at lower levels

Adventuring shouldn’t pay well until you become more recognized with your guild and start to do very hard quests, (which would be more late game) anything before that ...
Suggested by: Ezequiel (18 Jun, '25) Upvoted: yesterday Comments: 4
8 votes

Player titles for achievements

There should be titles for players that make big achievements, like being the first to kill a certain boss of the first to clear a super hard dungeon. Not only ...
Suggested by: E$death (15 Dec, '25) Upvoted: 12 Jun Comments: 2
15 votes

Movable weapon Points (9n Body)

The possibility to move the Base where ur weapon is equipped on Body (For example, Out Points on the Back to pull swords Like in Anime)
Suggested by: Noe (21 Jan) Upvoted: 12 Jun Comments: 1
51 votes

Voice spell casting or hand movement spell casting (for some spells)

Some spells might require you to just put your hand out and shoot a fireball or whatever while others (maybe more complicated or powerful spells) require you to chant ...
Suggested by: Sully the goat (18 Jun, '25) Upvoted: 12 Jun Comments: 3
12 votes

codex - list of enemies, plants, etc

basically its a list of the stuff you discovered. repeated interactions with one of the things in the codex give you advantages. for example enemies may not have ...
Suggested by: Byte (22 Mar) Upvoted: 03 Jun Comments: 1
39 votes

Display crafter name on equippable crafted items

I’d like to suggest a feature for your game that could add a nice touch of personalization and recognition for players: When viewing equippable items (like swords, ...
Suggested by: Oxford (05 May, '25) Upvoted: 31 May Comments: 1
14 votes

VR tracking - finger/leg/eye - fullbody tracking

Hello, it would be neat if there would be integration of things like, eye tracking, finger tracking, and full body tracking for the people that have it, i don't have ...
Suggested by: Kisaki (01 Dec, '25) Upvoted: 31 May Comments: 0
10 votes

VR treadmill compatibility (Virtuix Omni One)

Here is a link to the SDK Dev info page. https://docs.virtuix.com/
Suggested by: Knomie_ (08 Dec, '25) Upvoted: 31 May Comments: 1
15 votes

The fast carrier pigeon system / In game mail

I want the player to be able to receive letters from friends, items or invitations in writing with a carrier pigeon, it will be very atmospheric, I think, but so that ...
Suggested by: Nikolay (13 Jun, '25) Upvoted: 28 May Comments: 1
3 votes

Aim assistance when throwing stuff/health potions to your allies

in middle of combat it might be a bit hard to hand something to your allies with all the hassle so instead you just gotta throw it at their direction and it will find ...
Suggested by: Byte (04 Mar) Upvoted: 08 Mar Comments: 0
28 votes

In-Game Filming Tools for Content Creators.

Adding in-game filming tools, such as a handheld ‘camera’ (as part of the UI) and FOV smoothing options, would greatly support content creators by making it easier to ...
Suggested by: noxvus (08 May, '25) Upvoted: 19 Dec, '25 Comments: 1
19 votes

Hidden loading screens

In VR games, hiding loading screens helps keep players completely immersed. Instead of stopping the action to show a boring screen, the game can use tricks like ...
Suggested by: E$death (28 Mar, '25) Upvoted: 15 Dec, '25 Comments: 2
4 votes

PSVR2 - PC adapter support

Could there be a possibility of the game recognizing the PC version of the PSVR 2 headset and controllers and displaying and recognising them in the same way they ...
Suggested by: Scourgio (03 Nov, '25) Upvoted: 01 Dec, '25 Comments: 1
17 votes

Death is serious / Lose something on death

People shouldn’t go into a situation expecting to die but should never want to die by making g death serious. Could involve losing almost all of your stuff and gear ...
Suggested by: One (18 Jun, '25) Upvoted: 14 Oct, '25 Comments: 5
17 votes

Crafting - Naming items

So basically if a crafter crafts an legendary item (I don’t know if something of this high rarity is possible), but the crafter would be able to name it if it’s a ...
Suggested by: CommanderKoala (15 May, '25) Upvoted: 13 Jul, '25 Comments: 1
13 votes

Player Given Titles

Titles are already planned, but what if you could be given a title by the community. It would be like a player could write a title suggestion attached to your profile ...
Suggested by: CommanderKoala (11 Apr, '25) Upvoted: 30 Jun, '25 Comments: 0
12 votes

Savable equipment presets / Menu for easy and fast changing of armor and clothes

An option where you can switch on and off different clothes you want to wear this can be armor or not so maybe like an option to switch to a bathing suit to swim in a ...
Suggested by: Ezequiel (15 Mar, '25) Upvoted: 20 Jun, '25 Comments: 1