Hard leveling up / Harder combats by complexity

62 votes

In order to level up and become “stronger” you need to actually get good. I’m so sick of games letting you max out yourself but you didn’t actually earn it or don’t even know what you are doing. I think it’s very important that if you actually want to level up you need to accomplish things that take time, effort, practice and a little bit of talent. This can be done by making the combat system complex, like I suggested before, make it like chess. There are (I think) like 1 quintillion different possible moves in chess which is why it can get so hard. If you add many different dodging movements, attacking movements (like jumping forward, or behind someone) many different attacks (I guess like sword skills) etc would make it more challenging and rewarding. Last thing. I think the same complexity should go for magic too, many different spells, ways to cast. Etc. FINALLY… in order to learn these skills it should take practice and not just clicking a button to “learn” it. Real training. Thx

Under consideration Gameplay Medium integration cost Suggested by: Ezequiel Upvoted: 12 Jun Comments: 4

Comments: 4
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