Housing - Player owned shops
Allow to transform your house or have an extra place in cities where you can store your crafted goods and sell them to other players.
Comments: 5
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02 Sep, '25
Kerohan SystemHighlighted comment
"Renting Stores in Cities / Towns" (suggested by <Hidden> on 2025-09-02), including upvotes (1) and comments (0), was merged into this suggestion. -
05 May, '25
Oxford MergedI have another idea that could enhance the in-game economy and make trading more dynamic: What if players could rent market stalls in cities to sell their items?
These stalls could be auctioned every two weeks, with the highest bidders getting to use them for the next two weeks. Items sold at these stalls wouldn’t be subject to market taxes, allowing sellers to offer slightly lower prices than the standard marketplace — encouraging more player-driven commerce and competition.
I think this could add a fun, strategic layer to trading. Thanks again for considering it! -
06 May, '25
Kerohan System"Rentable Market Stalls in Cities" (suggested by <Hidden> on 2025-05-05), including upvotes (1) and comments (0), was merged into this suggestion.
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06 May, '25
Kerohan AdminI've merged this new suggestion with this one, I know this is not strictly the same, but in terms of features, that's super close.
The stalls for rent is another way to approach the player's shop concept. It's a bit less complex to develop so I think it's a good alternative if we don't find the time and resources to develop the full shop system. -
02 Sep, '25
NNightmare MergedYou’d be able to rent a store in a city or town to sell your items / products IF your city reputation or contributions to adventuring are high enough or you sell a certain amount of items. Just a thought.