Weighted weapons and combat
Would make the combat so much more satisfying if the swords didnt feel "flimsy and light". IT DOES NOT have to be like blade and sorcery at all, but something like the combat in Skydance Behemoth would be amazing.
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28 Mar, '25
Kerohan SystemHighlighted comment
"Weapons and weight" (suggested by <Hidden> on 2025-03-28), including upvotes (1) and comments (0), was merged into this suggestion. -
28 Mar, '25
E$death MergedHeavy weapons for example, a giant dragon slayer sword shouldn't be able to be wielded by a player that doesnt have enough strength. Weapons should have different weight classes and weight in general.
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28 Mar, '25
EzequielYesss a super heavy weapon shouldn’t be able to be wielded by anyone, you need enough strength to pick it up and it gets easier and easier to use the lighter it becomes. However even I have my strength maxed out I should still feel weight on my giant hammer or whatever
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22 Apr, '25
ByteSwords are actually weights around 1-3 pounds so its not heavy but tbh its just more fun if the sword had some real weight even if it isnt realistic. Add a fun challenge