Little or no teleporting
Teleporting all the time would make going through the Forrest’s and the wild kind of pointless. And it would be a lot more fun to have to work a little to get to where you want to go, even late game. Imagine u have a friend that lives in one city and you live across the continent, and right now you are on a cross continent adventure so you make a detour to your friends city to go see them! And then maybe you could spend the night with them instead of having to pay for a hotel :3. Also it would make an incentive to have to go through the wild and stop at smaller villages because if not people will never see those villages or want to go to them. I’m not completely against the idea of teleporting, maybe it would be ok if like the have one or two teleportation things but honestly I think it would be better just without it. >~<
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22 Jun, '25
GanzoSi, la verdad esq sería muy mal que todos solo usan la cosa para teleportar. Sería mejor que no hay nada para teleportar.
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12 Jul, '25
CostaNot being able to fast travel in a VR game that has a big world sounds like it will become exhausting really fast. IMO it would be much better to have the option to disable fast travel for people that want to play like that but straight up not having the option seems very anti accessibility to me and I can see myself losing interest very quickly if I have to walk the same (long) distances repeatedly.
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14 Jul, '25
ShubiMajaImho fast (or automatic) travel should be allowed for a comensurate high monetary or temporal price:
1. visit a place you have been for a very high monetary price depending on distance travelled
2. visit a place you have have never been for a moderate price, but high time cost (e.g. move at horse speed)