Class/Specialization lore quest line
One thing that could breathe real soul into any MMORPG is the return of class-specific quests — personal, immersive trials for each class.
It would be amazing to experience class progression like in the old days — think Lineage 2, where becoming stronger wasn’t just about stats, but about proving yourself through meaningful quests line
For me, it’s genuinely fun to go the extra mile — learning a skill from a trainer, completing a unique ritual, or diving into class-only content. It gives your character identity, story, and weight.
Imagine a world where some class skill, class item, every advancement is earned, not just unlocked with a click. Where you prove your worth, not just level up.
A little more atmosphere, a little more soul — that’s what class quests bring. They make you feel like you are the warrior, mage, rogue… not just playing one.
Bring back the legends. Bring back the trials. Let every class have its own myth.
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23 May, '25
EzequielI like the idea of things being difficult, like for spells it would be good if you had to learn hand movements or perfect the way you say it using verbal incantations, same with sword fighting, making many different movements and attack to make it more complex and hard. Think chess. There are so many different moves you can make which influences how hard and complex the game is, which makes it more rewarding. Imagine if chess just had 100 moves you could make in total. Would get pretty boring, right?